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Blog for coding and math stuff

  • Apr 18 2025

    Simple Unicode-aware class in C++

    A quick tour on different Unicode encode forms with an easy to extend C++ class example

  • Dec 15 2024

    Programmer notes on CRC computation

    Notes on different techniques used to calculate and implement a cyclic redundancy check generator

  • Oct 09 2024

    Vulkan Descriptor Sets cheat sheet

    An illustrated glossary and mental model of Vulkan's descriptor sets, their setup and relation with other entities like pipelines, layouts, buffers, etc...

  • Jun 20 2023

    Unreal delegates under the hood - Part II

    More insight into the general structure and architecture of Unreal Delegate System internals.

  • Oct 29 2022

    Unreal delegates under the hood

    Understand how the unreal delegates works under the hood by implementing your own minimalist TDelegate class clone which can hold references to free and member functions uniformly.

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